Our Latest Pitch Notes – 17/11/25

Our Latest Pitch Notes – 17/11/25

Sorare Team
17 Kas · 5 dk. okuma süresi

Pitch Notes bring you the latest improvements and new features designed to enhance your Sorare experience, most of them shaped directly by your feedback.

Here’s what’s new in Sorare this week!

🆕 New Features

Match Probabilities

You can now view match result probabilities —powered by an external provider — directly when composing your lineups and in the Match Center, giving you another tool to make smarter picks.


🔧 Improvements

Jump to Competitions

On the play page, tap the competition logos on the right to instantly jump to that competition’s lineups. Less scrolling, faster navigation.

Live Status in Lineup Builder

When building a lineup, player status (Starter / Bench / DNP) is now displayed as soon as we receive the data. Perfect for building Arena lineups during live Game Weeks. We’ll soon add an option to filter by starters at a glance.

My Circle – Hot Streaks

Track your friends’ Hot Streak progress more clearly with a new detailed view on the My Circle page.

Total cash amounts displayed now also include Hot Streak winnings.



New Common Daily Boost Mission

You now have access to a 6th Daily Boost mission: “Collect a 5-star player.”
You only need to complete 5 out of the 6 missions to win all available Wheel Tickets.
This means you can still secure your tickets on days when you can’t play the Decisive Picker because no matches are being played.

Crafting Clue Usage Choice

When using a clue in crafting, you can choose between using Essence or consuming a clue item you already own.

Wheel History

When tapping on “Rewards” you now have full visibility over your past wheel spins and rewards.

Essence & XP Scarcity Pin

Use the XP and Essence panels (bottom-left) to select which scarcity you want displayed.
You can also jump directly to Crafting from the Essence panel or Gallery Leveling (from the XP panel).

Mission Reward Choice – Essence Flavor Display

On web, you’ll now see the Essence flavor when you’re offered a reward choice after completing a mission.


⚠️ Missions Update

“Pick or Pick” 

Starting with Game Week 29 (Fri, Nov 21):
You can no longer select the same card in multiple picker missions running at the same time. This applies to every mission type (Play and Collect).
This encourages better strategy decisions, more picks’ diversity, and fairer reward distribution.

A card can still be used in a picker and in a lineup at the same time, you just can’t use the same card in two pickers that are live simultaneously.

Mission Score and Stats Freeze

We recently updated how mission scores and stats are frozen. When a player card is used in a Picker mission (Play or Collect), its score and stats are now locked 5 minutes after the end of the game (previously 30 minutes). These locked scores and stats determines whether your mission succeeds or fails.

Any adjustments made by our provider after this freeze — whether increasing or decreasing — will not affect the outcome of your mission.


That’s it for this week’s Pitch Notes!
Keep your feedback coming, every idea helps us make Sorare better for all Managers.

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