How do Sorare Football Card Levels, XP, and Bonuses work?

Starting Game Week 55, (February 21st – 25th, 2025) you’ll earn XP as a reward that fills your XP reserve.

This allows you to allocate XP to the cards you want to level up.

Every In-Season Prize Pool will reward 500 XP for lineups ranked between the top 30% and top 50% on the leaderboard. This gives you the opportunity to accumulate XP every Game Week then use it to level up your cards, progress, and have a better chance to unlock top rewards in future Game Weeks.

You’ll also have opportunities to win XP through Special Events and other occasions, giving you even more ways to boost your cards.

There is a maximum cap on the total XP you can accumulate per scarcity. You cannot exceed 30,000 XP per scarcity. To help you manage your XP, you’ll receive a notification when you get close to the cap, reminding you to use your XP.

 

Please note that your cards will continue to earn XP when used in a competition lineup, based on the following simplified formula: The lineup’s total base score divided by 5.

The base score refers to the player’s score without any bonuses (XP, collection, scarcity, or captain).

 

In My Cards, you’ll be able to apply your accumulated XP to level up selected cards—only the exact amount needed for the next level will be deducted from your XP reserve.

 

 

Cooldown Period

After a card levels up, a cooldown period will apply before you can level it again. The duration of the cooldown varies by card level—the higher the level, the longer the cooldown period. Here’s a breakdown of XP Level thresholds, cooldown periods, and bonuses:

 

XP_Table_Black_on_White.png

XP is specific to both the sport and scarcity of each card, just like Essence.

 

Card transfers and XP impact: 

When a card is traded or sold on the secondary market, the XP accumulated on the card will halve by 50%, which will impact the card level. 

Bonuses: 

  • Captain: 0%, 20%, 50% (For every team you submit, you will need to select a captain and based on the competition, Captains may receive a different bonus)
  • Level bonus: depends on the XP your card has gained and its scarcity
  • New Season Bonus (NSP): 5% 
  • Collection Bonus: depends on your Collection Game score - will apply in competitions where XP is scored
  • Based on card scarcity there is also an opportunity for scarcity bonuses in certain competitions, this will be outlined prior to entry. 


Details regarding bonuses:

  • A player card will have the 5% NSB until the next season cards are minted for that player
  • If we do not mint cards for that player for their next football season, the player will keep his NSB for the upcoming season; after that season, if we still have not minted new season cards for that player, the 5% bonus expires (basically, you get one additional season of NSB before it expires)
  • Likewise, if the player moves to a team that isn’t one of our partners, all cards for that player will keep their 5% bonus for the upcoming season, and then it will expire with the start of the next season
  • Bonuses are locked when lineups are submitted; for example, in a single Game Week, the following scenario is possible:
    • Sorare Manager A submits and confirms a lineup with Player X who has 5% NSB
    • Before the start of the Game Week, new season cards are launched for Player X and that player's existing cards lose their 5% bonus
    • Sorare Manager A would still receive 5% NSB for Player X for that Game Week because his lineup was submitted and confirmed before the launch of new cards for Player X
    • Sorare Manager B submits and confirms a lineup with Player X (from the previous season) but not until after the launch of the new season's cards for Player X
    • Sorare Manager B would not receive 5% NSB for Player X

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